Monday, March 24, 2008

Army of Two is a great game


I normally publish my sketches on this blog, but I just finished playing Army of Two with a friend of mine and had a blast. I applaud the hard working talented developers over at EA Canada. They've delivered a game experience which is on par with Gears of War. This game is fun, addictive, and beautifully crafted. If you enjoy playing co-op games, get Army of Two and tell your gamer friends to get it as well. To my surprise, there are a lot of average reviews out there for this awesome game. I feel that many of these reviewers are prejudice against EA. In my book, Army of Two should be getting a solid 85-87 Metacritic score (which BTW, is what the reader reviews have been ranking for this game). I have a theory that reviewers judge EA games harshly, and in the case of Army of Two, they give some pretty weak arguments. Some have said that this game should not depict the fantasy of being a mercenary. That it's too close to home. But I would argue that many of the popular games out there, with high meta-critic scores, do this, such as Grand Theft Auto, which puts you in the fantasy world of being a criminal, or Mercenaries which also put you in the role of a mercenary in a real world country. The fact is, video games are here for entertainment not education. If a game is fun, then it has done its job. Other arguments I've heard is that the single player campaign is too short. Yet this game has a longer single player campaign than Gears of War which garnered a 94 Metacritic. I think my biggest qualm about the haters out there is that they don't realize just how difficult it is to make great games. There are substantial risks, and when a company decides to put a lot of production value into a game such as Army of Two, they expect high sales and high metacritic scores. When people just bag on a game because they feel like that's a way of sticking it to the man, it actually results in "the man" not taking such risks anymore. The chief complaint of a lot of haters out there (that there just aren't a lot of good games these days), are the architects of their own undoing. What I would like from those of you gamers who are reading this (all 6 of you), to play Army of Two for yourselves in co-op mode with a friend and then judge if you had a good time.

No comments: