Tuesday, April 22, 2008

Jungle Cruise


A bunch of guys at work and I pick a weekly topic to sketch and this week was my choice. The theme is "The Jungle Cruise". I quickly drew a couple sketches in my sketchbook and added some tone to it.

Sunday, April 20, 2008

Boom Blox is Game of Summit According to Gonintendo.com


Wow, I just finished reading this article about Boom Blox impressions from the Nintendo Media Summit. Gonintendo.com really loves our game and calls it the "Game of Summit". Basically saying that Boom Blox stole the show. Here's the article. http://gonintendo.com/?p=40262

Wednesday, April 16, 2008

More Life Drawings and Sketches






I just realized that I'm talking a lot about Boom Blox, a game which includes a child demographic and yet I'm posting life drawings which may or may not include nudes. If nudes offend you please refrain from looking too deeply into my blog. These are academic studies and are not meant to be lewd in any way. That said, here are some more life drawings from Otis College and some sketches I did at the beach. I noticed that you basically get one pose at the beach, but hope that the different angles of that pose make up for it. By the way, Boom Blox was just listed as one of the 10 must-have games coming out this year on a Nintendo platform. Here's the article. http://videogames.yahoo.com/feature/ten-upcoming-nintendo-games-you-shouldn-t-miss/1204664
Absolutely remarkable, but when Ken Harsha (Art Director), Huy Dinh (Concept and Production Artist), Chris Miller (Concept Artist), and I (Senior Concept Artist) set out to make the art for Boom Blox, we knew that it was going to become something special. The characters, the worlds, the gameplay, the mechanics were all given so much love by the team members of Boom Blox. I'm sure if you ask any one of the people who worked on this project if they'd want to work together again, they'd say,"yes". I'm sure soon, the public and the critics will say,"Yes, we want more Boom Blox!" This is truly a unique game and unique experience in making it. We had such a good time and it shows in the final product.

Monday, April 14, 2008

Boom Blox News


Boom Blox will soon be out. I am really excited. It's scheduled for a May 6th U.S. and May 9th European release! I'm reading that Boom Blox also made a huge impression at the 2008 Nintendo Media Summit. One of the most interesting ideas brought up was the interactions parents could have playing this game with their kids. Parents can make puzzles for their children using the level-editor and vice versa. Actually, many aspects of this game do encourage person to person interactivity such as the many multi-player levels and the ability to send your puzzles to friends via the Wii Connect 24. http://www.sfgate.com/cgi-bin/blogs/sfgate/detail?blogid=19&entry_id=25685
Again, I can not reiterate just how proud I am of this game. It is a game for gamers and casual players alike which is a rare feat. The editor is amazing fun. The characters are hilarious. I mean just look at this screen shot. It's freakin' nuts! Block monkeys with bandito mustaches and cowboy hats flying through the air as the block world around them explodes in chaos. Can you believe this game was made in America? Yes! Here's a video interview with our producer, Amir Rahimi, talking about the game. http://www.gametrailers.com/player/32795.html